

This is what I gathered from the company websites, they would know themselves best and all seem to have their little niche in the you for the info on Arnold, it seems to be a great engine: easy to use but very versatile as well. here is the breakdown I have so far:Īnyone correct me if they disagree with these short analysis. The one that seems the easiest is corona since it goes off of natural light settings which is all I really need to look for. I am unsure about which of the other engines would have a similar interface to key shot. Vray is used a lot but I have heard time and time again it has a very steep learning curve. So far I know that Vray seems to be the most difficult, I am used to Keyshot but it is very limited when it comes to rendering 3d environments with high polys. The GTX 1070 is way faster for apps like Maya and Houdini. Oh, and get 64GB of ram for your Xeons and skip the Nvidia Quadros. Now that I work on staff and migrated my company over to Arnold, we’re doing incredible work with just a few dual Xeon PCs.īuy Arnold.


I used Arnold as a freelance animator and just creamed the competition. The Russian Roulette makes high Ray depth surprisingly fast to render, and it’s linear workflow by default. The new Random Walk SSS will make your characters look insanely good, and the car paint shader is just bonkers.
#OCTANE RENDER VS VRAY PLUS#
Plus the materials in Arnold are vastly simpler and more realistic than any other renderer. There’s no flickering or render glitches in Arnold, and no need to cache BS stuff like photons or light cache. Arnold has more intuitive render settings (16 AA, 1 Diffuse, 1 Spec, 1 Transmission) versus assigning samples to each material separately in Vray, and then trying to wrangle the DMC engine. I used Vray for 3 years before switching to Arnold. it will be in your budget? or the learning curve will be the right for you?īesides, we all know that final quality is not 100% about the render engine

#OCTANE RENDER VS VRAY MOVIE#
What is bad is not do your homework, choose a tool just because a Movie was made with it when in reality you only need it to do simple door renderings. If you rather work with Blender and Cycles, it is a good choice too. If you fancy Maya and Arnold, well that's your choice, good for you. for the speed of scene setup, it may be better to go with VRay.īut again, to the original question, I thought they were no valid points to compare a render engine, a render engine should be valued by what it does, how it does it, what options it has, scalability, flexibility, market share, easy to exchange to collaborate with others, customisations, learning curve and many other factors. VRay has a proved long-standing record for Visualization, hundreds of preset scenes shaders and others. But it is a 500-pound gorilla, not Enscape. With the purchased of Autodesk, we can have access to this engine now, and they are trying to make it more simplified to use. My point was directed to trying to fit the best tool for the right job.Īrnold is a very powerful raytracer, but it was designed originally with large productions demands in mind. Just to clarify here, you can use any render engine you can afford or please, really.
